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Cleaning

 The forum will be undergoing maintenance as things progress forward. SMF2 is a little buggy on our forum, and I will be working to iron out some of those bugs, and to restore the forum to a similar and familiar home for us to the one that we used to have.

Author Topic: Project: Mobilization! [Currently: Under Construction]  (Read 931 times)

dizaster!

  • Guest
Re: Project: Mobilization!
« Reply #15 on: March 18, 2009, 03:35:07 pm »
Currently two locations.  WE NEED MOAR LOCATIONS GUISE!

Intensivefire

  • Guest
Re: Project: Mobilization!
« Reply #16 on: March 18, 2009, 03:41:25 pm »
If you find me a level 45 engineer and a level 40 doctor i'll go out near DR and look for a good building.

Pure Meat

  • Guest
Re: Project: Mobilization!
« Reply #17 on: March 18, 2009, 03:51:40 pm »
If you find me a level 45 engineer and a level 40 doctor i'll go out near DR and look for a good building.

I am that engineer :P

About the docter, i don't know xD


Dizazter... that outpost is mine already :P
If I'm online and you want to join me, just tell me via chat xD


(BTW... I can't see the chat :(  I can only see the coding)

Intensivefire

  • Guest
Re: Project: Mobilization!
« Reply #18 on: March 18, 2009, 03:53:14 pm »
Well get your ass to nastyas and give me a repair and lend your Protecta to the Elder Shaman....please?

Forever Seth

  • Guest
Re: Project: Mobilization!
« Reply #19 on: March 18, 2009, 04:27:23 pm »
Alright, got the location.

1. - Location:
Map Link
About halfway between DR and outpost. Just inside first reds territory.

2. - Building Type:
Apartments. Only one spot needed to barricade!

3. - Loot:
Lots. At least 12 (twelve) floors, at least 2 rooms on each floor. I'd give an exact number but I encountered a slight glitch that made my barricade disappear. It's hard to move through that many rooms with zombies chasing you, :p.

*edit*

Forgot to mention, there are only 4 rooms (Including entrance) on the bottom floor. I have used this spot several times and each time I have only been required to search the bottom floor only for it to be considered secure.
« Last Edit: March 18, 2009, 04:31:02 pm by Forever Seth »

Pure Meat

  • Guest
Re: Project: Mobilization!
« Reply #20 on: March 18, 2009, 04:31:14 pm »
Seth, having an Outpost in the middle of the map would be all right :)

What trade zone?

Forever Seth

  • Guest
Re: Project: Mobilization!
« Reply #21 on: March 18, 2009, 04:33:08 pm »
Wish I could say. Like I said, I got a glitch that killed my barricade before I even got to use it. I was only carrying the one set of planks and nails, so I can't set it up to see, :p.

Pure Meat

  • Guest
Re: Project: Mobilization!
« Reply #22 on: March 18, 2009, 04:47:44 pm »
Too bad xD

Because we must make this trade route.... without repeating the same trade zone too much

I got mine at North East

We need at East, south east, west, ... etc.

:]

Intensivefire

  • Guest
Re: Project: Mobilization!
« Reply #23 on: March 18, 2009, 04:51:42 pm »
I think we shouldnt spread ourselves throughout the city,remeber the survival in survival horror just kicked in and we need to stick together and depend on one another for our repairs,food,meds etc.

dizaster!

  • Guest
Re: Project: Mobilization!
« Reply #24 on: March 18, 2009, 10:20:08 pm »
So, do you feel as if we should establish our "main hub" first?
From there, we can branch out?

If so, I can tack on an extra Phase to the project.  One that members are free to take up upon.

Offline CrazyHobo

  • Awakened Warlord
  • Black Dragons
  • Midnight Terror
  • *
  • Posts: 6713
  • Location: Europe's Ass
Re: Project: Mobilization!
« Reply #25 on: March 19, 2009, 02:02:44 am »
then lets make it like this: HQ will be in the center if the city, and an outpost in the center of each zone.

For the Glory and Power
"Power over yourself gives you power over others" - VoraX proverb

Manus Ex Gladius

Pure Meat

  • Guest
Re: Project: Mobilization!
« Reply #26 on: March 19, 2009, 03:01:56 am »
Hmmm

First of all, we must know how does the Trade Zones work.

We must know how are they limited. Where one ends and starts another.
That is a job for our scouts. Right now I'm pretty isolated and half-killed at the DR xD
I'm running out of supplies :P

Building a map with the Trade Zones comes first. Then we could build up 2 Outpost each in a corner of the Zones.

« Last Edit: March 19, 2009, 11:05:46 am by Pure Meat »

Offline CrazyHobo

  • Awakened Warlord
  • Black Dragons
  • Midnight Terror
  • *
  • Posts: 6713
  • Location: Europe's Ass
Re: Project: Mobilization!
« Reply #27 on: March 19, 2009, 03:20:50 am »
well we better make this fast. My spring break ends on Sunday, and then I wont be able to hang out with you guys in the chat room till deep night.

For the Glory and Power
"Power over yourself gives you power over others" - VoraX proverb

Manus Ex Gladius

Offline Sir Modemkill, Cyborg!

  • Black Dragons
  • Midnight Terror
  • *
  • Posts: 2358
  • For the glory of the Empire.
Re: Project: Mobilization!
« Reply #28 on: March 19, 2009, 03:50:09 am »
I would be an escort, and also ill supply food when we get there

Offline CrazyHobo

  • Awakened Warlord
  • Black Dragons
  • Midnight Terror
  • *
  • Posts: 6713
  • Location: Europe's Ass
Re: Project: Mobilization!
« Reply #29 on: March 19, 2009, 07:20:39 am »
your finally here. Yay

For the Glory and Power
"Power over yourself gives you power over others" - VoraX proverb

Manus Ex Gladius

 

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